Update and add scripts
This commit is contained in:
parent
df8419ed3b
commit
9ee9297be9
2 changed files with 32 additions and 2 deletions
BIN
ConjurableMaid.esp
(Stored with Git LFS)
BIN
ConjurableMaid.esp
(Stored with Git LFS)
Binary file not shown.
30
Scripts/FCMSummonMaidScript.psc
Normal file
30
Scripts/FCMSummonMaidScript.psc
Normal file
|
@ -0,0 +1,30 @@
|
||||||
|
Scriptname DLC2SummonDremoraMerchantScript extends ActiveMagicEffect
|
||||||
|
|
||||||
|
ObjectReference Property DLC2DremoraRef Auto
|
||||||
|
ObjectReference Property DLC2DremoraMerchantMarker Auto
|
||||||
|
EffectShader Property ConjureEffect Auto
|
||||||
|
Scene Property DLC2DremoraScene Auto
|
||||||
|
GlobalVariable Property DLC2DremoraForceGreet Auto
|
||||||
|
|
||||||
|
;; FX Added by Dan
|
||||||
|
Activator property ConjureEffectActivator Auto
|
||||||
|
ImageSpaceModifier property ConjureImageSpace Auto
|
||||||
|
|
||||||
|
Event OnEffectStart(actor akTarget, actor akCaster)
|
||||||
|
(DLC2DremoraRef as actor).StopCombat()
|
||||||
|
DLC2DremoraRef.Moveto(game.GetPlayer())
|
||||||
|
DLC2DremoraRef.placeAtMe(ConjureEffectActivator) ;; Added by Dan
|
||||||
|
ConjureImageSpace.Apply()
|
||||||
|
ConjureEffect.Play(DLC2DremoraRef, 1)
|
||||||
|
EndEvent
|
||||||
|
|
||||||
|
Event OnEffectFinish(actor akTarget, actor akCaster)
|
||||||
|
ConjureEffect.Play(DLC2DremoraRef, 1)
|
||||||
|
DLC2DremoraRef.Disable(true)
|
||||||
|
utility.wait(1)
|
||||||
|
DLC2DremoraRef.MoveTo(DLC2DremoraMerchantMarker)
|
||||||
|
(DLC2DremoraRef as actor).StopCombat()
|
||||||
|
DLC2DremoraRef.Enable()
|
||||||
|
DLC2DremoraForceGreet.SetValue(0)
|
||||||
|
EndEvent
|
||||||
|
|
Loading…
Add table
Reference in a new issue